Points are recalculated daily. A drop is only caused from a sale of buildings including roads and deco's. The only way to gain points is spend or battles and they'd not give a negative points. Levelling GBs give points for some GBs daily collection and all level ups. When sold you loose points.
what criteria do i follow to get the highest possible battle and ranking points for any given fight with a known army? i havnt seen this spelled out in detail, anywhere. you tell me, and ill put it on the wiki for other people. include everything. ages, cross age armies of all permutations
To give you an idea about the GB values in the new setup: a certain Great Building that on level 70 in the current system provides you with 403.625.386.158 points (as you can see - and as you have pointed out on multiple occasions - this was really throwing the ranking off balance) will now be worth reasonable 1.104.660 points.
Better than nothing. Terracotta vineyard is massive at 5x3 without military bonus, the cyprus lanes adds 8 each for 2x5. If you get a bunch of these it would probably be worth it, but you need to have that space. To give an idea for these: Train cars for military gives .6 attack per square.
The points are mainly used to conduct Research which allows you to unlock more buildings and eventually evolve into a new era. However, the tricky part here is the fact that you only have limited Forge Points to consume. The Forge Point bar will only show a maximum of 10 Forge Points (the limit will eventually increase). On 18th of February, 2016, the points formulas will be adjusted and the ranking will be recalculated. From that point on, it will base on 3 parts: Battle points. This is the same as in the current setup. All the battle points (from all battles you fight) will count towards the ranking, just like they do now (and with the same value).Ranking Points reflect several aspects of game progress, but yes, battle activity is quicker to impact ranking points than the others. However, as others have pointed out, the Neighborhood placement is based on position/advance on the Research Tree , not on ranking points .
Guild quests play an important role. The guild representatives move from one point to the next, while various rewards can be collected along the way. In this context, the developers speak of a kind of parallel world with its own organization, resources and units. It is not yet clear when the guild raids will be integrated into the game.
add more options to the poll. as in 250, to 400 FP. any more than that is a huge rip off. I paid 400, but I had only been playing FoE for 16 days, and was a super-n00b. now I wouldn't pay more than 250 or 300.
There are three different ways to grab a reward on PvP Arena. They are: Personal Rewards - Win battles to reach a higher league (chests will be rewarded upon reaching a new league, and are reset each month). Random Rewards - Upon winning or losing a battle, now there's a chance to receive a random battle reward.
The Observatory does not belong to any particular age and is useful when participating in the Guild versus Guild feature. The Observatory contributes to the player's guild's support pool and every 24 hours produces a quantity of each goods of the player's current era. After collection these goods are donated to the guild's treasury and the player also receives a respective amount of ranking
DeletedUser11626. Jan 10, 2013. #1. Starting from version 0.24 you could view the amount of forge points that individual player contributed to each level of the great buildings (in version 0.23 you could view only the contributions to the current level). In the case when you don't have any forge points available if you start navigating between
No one is playing "two different games'. if they are playing Foe. A few players also play GvG Which generally starts one hour a night at 8PM Game clock.
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